

SpongeBob is determined to find out who popped his new bubble friend.

When Patrick’s detached limbs regrow into five Patrick clones, it’s up to the gang to stop them before they take over the camp.

Rea and Roh get a taste of the cheap life after they lose all their money.

Things get nutty at camp when Sandy goes feral over the sight of peanuts.

The Dinghy and Pontoon cabins go head-to-head in a series of superhero challenges.

It’s a classic case of sibling rivalry after the conjoined Roxie sisters split up.

When the Dinghies attempt to stay up all night, they discover a side of camp they’ve never seen before.

Realizing the monsters are actually quite boring, SpongeBob and Patrick set out to help them channel their wild side.

A mysterious bone discovery at Kamp Koral leads Sandy to start an archeological dig.

SpongeBob discovers that Gary's been secretly taking items from everyone in camp.

After SpongeBob and Patrick discover Narlene and Nobby's secret swimming hole, it doesn't stay a secret for long.

When Mr. Krabs reveals that he used to be a clown, SpongeBob convinces him to wear the big shoes once again.

Mo joins the Pontoon cabin’s LARP (live action role-playing) group.

Mr. Krabs and Squidward compete head-to-head to see who is the better golfer.

Mr. Krabs puts Squidward in charge of Kamp Koral’s complaint department.

Sheriff Sandy pulls out all the stops when a ne’er-do-well interloper turns Kamp Koral’s Western Day upside down.

SpongeBob and Patrick discover the ups and downs of vampire life with Kidferatu’s help.

Sandy learns the dangers of untested technology while an old companion goes on a journey of self-discovery.