

The Wingfeathers must flee their familiar haven into the unknown with the Fang army close behind.

Trapped above Fingap Falls, the Wingfeathers must make a final stand against General Khrak and his Fang army.

Making their way along the River Blapp, the Wingfeathers encounter a new threat: the Stranders of the East Bend.

Taking refuge in Dugtown, the family must trust a stranger to guide them to the Ice Prairies.

After a night of treachery, Janner and Kalmar encounter their biggest challenge yet, while Nia faces an impossible choice.